[HS] Tina Armstrong DoA Character Mod (Updated: Fixed ID Conflicts with DLC)

Updated 2017-04-28 (added hair, other updates)

Slot/IDs used:

  • HFace Type (F) 250057
  • Lip Type 257182
  • Head Type (F) 200004
  • Hair Back 201178
  • Hair Back 201179
  • Hair Front 202055
  • Hair Front 202056
  • Eyebrow (F) 251055
  • Eyelash 252055
  • Eye (F) 254925
  • Eye Shadow 253700
  • Cheek Color 256050




Extract the abdata folder of the 7z into your HS main directory, if asked to merge, say yes.

Same for Update 01 and Update 02.

For 2016-12-16 update, replace existing files and reload her appearance from the new card.

For update 1.3, do the same as for the previous update. If you modified the girl, you’ll have to modify her again.


You can either put her card in a room, or load her appearance to a new character (I included the card).

For update 1.3, do the same as for the previous update. If you modified the girl, you’ll have to modify her again.

Remove these files:

  • abdata/List/characustom/roy12_tina_00.unity3d
  • abdata/Chara/roy12_tina/*


Patch without version change (2017/05/07):

  • Fix an unintended conflict with Pai Chan (left a test entry in the list). Download it only if you didn’t download the DLC fix or are having a conflict with Pai Chan, period. Not necessary if you’re downloading the character for the first time since I already integrated the fix.
  • This fix also has the SlotID changes for the DLC even though it works with the old HS version. If you don’t want to replace your card, manually select the lips and back hair in the character maker (no need to change the colors).

Patch without version change (2017/04/28):

Update 1.3:

  • Added a second hair set (long side tails).
  • Modified hair textures to make them react better to the color sliders (I hope).
  • Modified the eyes again to make them look closer to the original ones.
  • Now the head can be scaled horizontally with the head wideness slider.

Update 1.2:

  • Complete texture revamp, new morphs and some fixes to hair alpha ordering and textures.
  • Removed additional face types, now there’s cheeks and eyeshadows to achieve the same thing.

Update 1.1:

  • Removed the neckseam.

Update 1.01:

  • Added HS tongue
  • Fixed tears
  • Added optional blush-less texture.

Initial version.


Team Ninja/Koei Tecmo


[Download]  –  [Baidu Mirror]

[Fix for April 2017 DLC] [Baidu Mirror]

[Fix for conflict with Pai Chan (If you have one)]

29 thoughts on “[HS] Tina Armstrong DoA Character Mod (Updated: Fixed ID Conflicts with DLC)”

  1. Good? just good? no my friend it is awesome!! No mater how good i could ever get at just playing it by eye there is no way i can ever get any of em this good plus you even mod in the required resources not available any other way… this just best work ever … all your work is just Awesome xD ….

  2. i cant download ,says
    “Abort, you reached your download limit for this file, wait for a bit and try again.”

    1. It means what it says, wait 5 minutes. You probably clicked it a while ago. That, or you’re sharing an IP with someone who already downloaded it.

  3. Hello roy12, I noticed that from the beginning of the tired put, the role of the eye will not conflict with the depth of field, I would like to ask you what changed? Will other works fix the problem?

  4. i have copy all data to game folder, other character run perfectly. but for Tina & Christie they not appear in list so i cant load them. how i fix this? thx

  5. Hi, love the outfit. The top on the right especially. Is there someplace that I can subscribe where you normally post your stuff once its ready? Wouldn’t want to miss out on it just cause I forgot.

  6. How do request ?
    if there is a request list vote in the future, please enter Tomb Rider/Lara Croft model in the list.

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