Due to this, I decided to buy a proper hosting service. For $7 a month and $26 a year for the domain, 10 gb of space is probably enough, unlimited bandwidth and other goodies that will hopefully avoid this issue in the future.
So yeah, I’m updating all the links to use the new hosting, and I’ll probably be moving the blog to the new site too. So please tell me if you can’t download from the new links.
Before we begin, I want you to know that this tutorial won’t do you any good if you don’t know the basics of Blender, and that includes handling skeletons.
Also, note that you need some experience modding. This guide won’t cover any of the basics, so don’t expect to see extensive solutions to simple things like an exception because you forgot to parent your head to the skeleton, or morphs not exporting because you left a modifier other than armature on the head mesh (if you don’t know what any of that means, stop trying to do this and go back for simpler things, I recommend starting with basic accessories, then going with skinned accessories, then clothes, and finally heads, this is not something you should be trying with no experience).
I won’t cover these here, there’s many tutorials for that on the internet. Either ask, or search for an answer in Google.
Also, have in mind that most of this is more like a general guideline, what you end up importing and how it looks is entirely up to you, your tastes and your ability to make it look alright. Your (and others) mileage may vary.
Same one as in PlayClub, from The House of Beasts.
This time I was able to separate everything, so the top can be paired with something else, the skirt too, the collar and bracelets are separate accessories too. Also as an accidental bonus, as you can see from the pics, bras can be used below the top. Requirements: None, it uses its own custom list file for everything included. Regarding uncensors: Now here’s a small detail. Since this is a clothing, even if it shows the nipples the girl has assigned, it still needs its own body model. I would have preferred for it to use the body in cf_base, but it seems there’s no way. So if you want to apply an uncensor for the top, you’ll have to replace the body in roy12_t01.unity3d (both clothed and undressed states), then recalculate the normals monobehaviour. You can use whatever you have in cf_base.
UPDATES 1.1 – Added belly bulge weight for the skirt.