Read the requirements section, please, as well as the included readme
Slot/IDs used:
- Head Type (F) 200972068
- Eyebrow (F) 251972232
- Eyelash 252972230
- Face Type (F) 250972240
- Lip Type 257972245
- Eye Shadow 253972252
- Cheek Color 256972113
- Hair Back 201921266
- Hair Back 201921267
- Eyeball 254972792
- Head Accessory 350933229
- Ear Accessory 351917213
CustomList:
roy12_yuna_00.unity3d
Requirements:
- Wide Slider (INSTALLED AND THE GAME/STUDIO/NEO PATCHED WITH IT)
- MoreSlotID at version 1.3
- Game updated with the last patch and DLC installed
- Latest BonesFramework
- Optional: If you want to customize her face shape and use the txt I included, Additional Bones Modifier
Install:
First, make sure you have MoreSlotID at least on version 1.3. If you have an older version, update it or the mod won’t work. See higher in the post for a link to MoreSlotID 1.3. Thanks to lwlin for the update. Also an up to date BonesFramework is required.
Then download the main mod and extract the abdata folder of the main download into your HS main directory, if asked to merge, say yes.
Optionally, get ABM if you want to use the shape customization I added for her or if you want to customize her face shape.
Same for any updates.
Only main game and studio NEO are supported.
Usage:
You can either put her card in a room, or load her appearance to a new character. Read the readme regarding ABM.
Uninstall:
Delete her card (and txt files if you have any from ABM).
Then remove these files:
- abdata/List/characustom/roy12_yuna_00.unity3d
Remove the folder
- abdata/Chara/roy12_yuna
Changelog:
- Initial version.
[Direct Download] – X2 Hair
[Mirrors] – X2 Hair Mirror
Password for the file:
wqyjJyaGrTQR79Cd
Additional Comments:
Another FF girl, this time Yuna from FF Dissidia NT. I added both of her hair styles. Needless to say, it was hell, the hairs are very high poly with lots of strands everywhere. Hell, most of the stuff is pretty high poly.
Guess we’re finally getting there.
I also added both hair styles accessories. Her “iconic” accessory allows changing the hair and the rest separately. The crown allows changing the gems and metal separately.
You have custom scale bones too.
I forgot to include a readme, but the bones are the following:
- head jaw
- lips_lower_t
- lips_lower_s
- chin_s
- head_jaw_upper_s
- head_jaw_upper_side_1.S
- eyes_s
- head_eye_S.L
- head_eye_S.R
- eyelid_mid_s_L
- eyelid_mid_s_R
- brows_t
- brow_s_R
- brow_s_L
- nose_s
- nostrils_s
- nosetip_s
- nostrilsb_s
- nostrilsc_s
- lip_upper_t
- lip_upper_s
- lip_sides_s
- cheeks_lower_s
- lip_uppermid_s
- head_chin_under_s
- forehead_s (not recommended to use since it can clip with the hair)
- cheeks_upper_s
- nostrils_lower_s__b
Again, I didn’t use them for the txt, I only lifted her head a bit to elongate her neck, so if you don’t want ABM you don’t need it for her. But it might be fun for you to go nuts with these bones. Up to you. You still need BonesFramework though!